Visual development · first chapter in preparation

The Five Empty Seats

五席空庭
In a rain-bound river city, unfinished roles can seize a living body. Six people carry powers that work only by consuming part of the human capacity they rely on most.
世界

Public world dossier

A role needs a witness. A victory needs a price.

The Empty Seats do not answer prayers. They survive through roles repeated before witnesses, physical media that carry those roles and prices no victory can avoid.

First law

Four anchors hold every impossible act to the ground.

01
角色

Role

A power begins with a part someone accepts, performs or is forced to inhabit.

02
媒介

Medium

Every effect needs a physical carrier: steel, thread, sound, paper, ash or proof.

03
见证

Witness

A role gains force only when another person can recognize what is happening.

04
代价

Price

Power consumes the exact human capacity that makes the character worth following.

Six costly roles

Power removes the thing each person needs most.

Open the character archive
C001 · locked

Cinnabar Blade

Visual identity unlocks after the first verified on-screen appearance.

C002 · locked

Laughing Mourner

Visual identity unlocks after the first verified on-screen appearance.

C003 · locked

The Jointmaker

Visual identity unlocks after the first verified on-screen appearance.

C004 · locked

The Name Auditor

Visual identity unlocks after the first verified on-screen appearance.

C005 · locked

The Unringing Monk

Visual identity unlocks after the first verified on-screen appearance.

C006 · locked

The Salt Lantern Editor

Visual identity unlocks after the first verified on-screen appearance.

正史

Canon boundary

The dossier can introduce a promise. Only a finished chapter can prove an event.

View published chapters