Role
A power begins with a part someone accepts, performs or is forced to inhabit.
Visual development · first chapter in preparation
Public world dossier
The Empty Seats do not answer prayers. They survive through roles repeated before witnesses, physical media that carry those roles and prices no victory can avoid.
First law
A power begins with a part someone accepts, performs or is forced to inhabit.
Every effect needs a physical carrier: steel, thread, sound, paper, ash or proof.
A role gains force only when another person can recognize what is happening.
Power consumes the exact human capacity that makes the character worth following.
Six costly roles
C001 · locked
Visual identity unlocks after the first verified on-screen appearance.
C002 · locked
Visual identity unlocks after the first verified on-screen appearance.
C003 · locked
Visual identity unlocks after the first verified on-screen appearance.
C004 · locked
Visual identity unlocks after the first verified on-screen appearance.
C005 · locked
Visual identity unlocks after the first verified on-screen appearance.
C006 · locked
Visual identity unlocks after the first verified on-screen appearance.
Canon boundary